Tuesday, August 28, 2012

"Progress 3"

Short video playing with cinematics and cutscenes to control the player's movement. It was suggested that the player be teleported with a fade in/out but that never really felt right. Instead I'll be using proximity triggers to set off cutscenes that fly players between areas. The video is clearly a work in progress, just playing around really, it is much too jagged and abrupt when moving and rotating. But that is easily fixed. For anyone wondering how I did this, I just followed the instructions here. Hopefully it will give my final video a much more professional look than simply flying around using WASD keys. Also, I'm having problems with fraps on the FBE computers that others seems to be having as well. For the final video I'll just use my PC.




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